Posts Tagged ‘Bandai NAMCO’

7th October
2013
written by Splash

Title: Digimon Adventure
Platform: PSP
Genre: Monster raising, RPG
Language: Japanese
Company: Bandai Namco
Summary: Finally starting this.. XD But should I bother to finish…????? Likely not…
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30th August
2012
written by Splash

Title: Mobile Suit Gundam AGE: Cosmic Drive 機動戦士ガンダムAGE コズミックドライブ
Platform: PSP
Genre: Action RPG
Language: Japanese
Company: Bandai Namco / LEVEL-5
Summary: I’m comparing this game to Danball Senki like a sore thumb because it just has to be done.

Let me say this upfront: Danball Senki/Boost > this game
This game has a few interface improvements, but for a better experience in all aspects in general, go with Danball Senki.
In all seriousness, just from the sales, Gundam Age hardly sold 36k its first week, compared with Danball Senki Baku Boost which did almost 56k, and that’s just a port (not to mention there were 2 releases of the same game on the PSP which had pretty far more amazing sales for a pilot title). Of course, sales can only say so much. Play and compare both games yourself if you think I’m being overly biased.


Ignore the 2010 date, I saw that afterwards and then fixed it on my PSP. XD

But yeah, beat it in less than 13 hours. Someone doing a crazy rush play and skipping all the dialogue/cutscenes should easily be able to do it in less than 10, maybe 5 hours ._.

Like I mentioned earlier, it’s got a few mechanical improvements I’d like to see in the upcoming Danball Senki W game as well (direction pad + L + R also allowed for text scrolling [this was implemented], instant map moving with the Select button, can skip all dialogue screens and not just pre-rendered cutscenes, customizing reserved players without having to change teams), but otherwise it’s just WAY TOO SIMILAR. 8|

From my understanding, the only difference between this and Universe Accel is that Universe Accel has a lot of the older “classic” Gundam series as exclusives, while Cosmic Drive has the more ikemen ones (Wing, SEED, 00). Someone feel free to tell me if there’s more to it. Because otherwise I’m not touching Universe Accel, this game hasn’t interested me enough to do more than one playthrough. XD
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9th August
2012
written by Splash

Title: Solatorobo: Sore kara Coda e (ソラトロボ) それからCODAへ
Platform: NDS
Genre: Action RPG
Language: Japanese
Company: Bandai Namco
Summary: Very much backlogged game I finally decided to start up when I had nostalgia for the DS… Just started the second half, but not much to say yet. xD
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19th July
2012
written by Splash

Title: Digimon Digital Monsters Re:Digitize
Platform: PSP
Genre: Monster raising, RPG
Language: Japanese
Company: Bandai Namco
Summary: This title is more pet care than RPG, as I feared.
They pretty much tried to mesh in a bunch of different game elements that WOULD’VE worked just fine, until they added the letdown of Digimon World 1 elements.

Please, I don’t want to press the feed button 20 times in an hour of play, and backtrack everywhere just so the Digimon can take a dump.. -_-;

Miiight get back to this… after Time Travelers. But really not likely. After hearing from other people’s experience, I’m not going to bother.
Yes you can get portapotties, but that doesn’t fix the item usage hassle, and the items are using up all my money. Do not want.

I would’ve enjoyed an enhanced port of the Savers PS2 game a million times more. That game had a much better bone to work with.
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21st October
2011
written by Splash

Title: Tales of the Abyss
Console: PS2, Nintendo 3DS (port)
Genre: Tales of the Abyss
Language: Japanese
Company: Bandai Namco
Summary: My first 3DS game purchase! I watched the anime when it aired in Japan and enjoyed it. But since I know the story already, I might get sidetracked while I play this .___.; I did spend a hefty dollar to get the game though, so I’ll be sure to enjoy every dollar it’s worth eventually~ Luke \o/

10 years later I end up just emulating it on PS2 to get 60fps and 4k graphics. :V Finished the game for real this time though, instead of stopping somewhere after Yulia City, I believe.
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12th March
2010
written by Splash

Title: Keroro RPG Kishi to Musha to Densetsu no Kaizoku
Console: NDS
Genre: Action RPG
Language: Japanese
Company: Bandai NAMCO
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25th August
2009
written by Splash

Title: Digimon Savers ~Another Mission~ (デジモンセイバーズ アナザーミッション)
Console: PS2
Genre: RPG (turn-based), Fantasy
Language: Japanese
Company: Bandai Namco
Summary: I loveddddd that it was a Savers game, I just wish they would’ve done MORE!!!!
More detail with my fanart and personal highlights here. This review is my more “objective” view with it (but some of my pro-Savers biases still included)
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