
Title: Professor Layton vs. Ace Attorney (Gyakuten Saiban) レイトン教授vs逆転裁判
Platform: 3DS
Genre: Puzzle, Mystery
Language: Japanese
Company: LEVEL-5, Capcom
Summary: Cleared it!! Will check my exact gameplay later but it was around 20 hours.
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Title: Black Wolves Saga -Bloody Nightmare- ブラック ウルヴス サーガ Bloody Nightmare
Platform: PSP
Genre: Otome, Visual Novel
Language: Japanese
Company: REJET
Summary: Elza is available just as I hoped… 8D~~ and even Pearl and Richie, separately owo;; lol.
This game is a different telling from the original Black Wolves Saga for PC
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Title: Inazuma Eleven Everyday!!
Console: 3DS
Genre: Real-Time Simulator
Language: Japanese
Company: LEVEL-5
Summary: Play log under the cut~
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Title: Inazuma Eleven GO Chrono Stone Neppuu/Raimei
イナズマイレブンGO2 クロノ・ストーン [ライメイ] イナズマイレブンGO2 クロノ・ストーン [ネップウ]
Console: 3DS
Genre: Super-dimensional soccer RPG
Language: Japanese
Company: LEVEL-5
Summary: Beat main story on Neppuu at 25 hours, Team level 44~ Will play through Raimei when I get through a long backlog of other things. XD;
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Title: Tales of Xillia 2
Console: PS3
Genre: Action RPG, Fantasy
Language: Japanese
Company: Namco
Summary: Direct sequel of Tales of Xillia.
The original ToX was so easy to platinum that I started going back to Graces F and Vesperia to attempt to platinum those too, but those titles are going to require me extra gameplay/s. They will take me longer than I first anticipated.
Just got my ToX2 in the mail (11/13) and I ended up starting it that night! I got to the end of chapter 3 in just a couple hours… I’m assuming the rest of the game isn’t going to that fast. I do worry that this whole “choice” system is a soddy excuse to make the game seem longer when you replay it instead of actually providing more content, but I could be utterly wrong and get a pleasant surprise. Best to lower my expectations and then get something better out of it :P
Cleared the game with both normal and true ending, still need to get the bad ending in a second playthrough (I can’t bring myself to get a bad ending first time through and I forgot to keep a seperate save for it– Got that bad ending… Also, I found out recently that the bad ending is required for 200 grade points, which I find lame). In the end, I would pretty much say this is a gameplay improvement compared to the first game (which is honestly not hard to do). Mostly because of 3 additional playable characters, which provides for a much wider spectrum of link artes–and possibly more once I get through more of the post-game material. Story-wise, I generally preferred the first game for personal reasons, however.

Title: Danball Senki W (ダンボール戦機W)
Console: PSP
Genre: Action RPG
Language: Japanese
Company: Level-5 (with development by Tri-Ace)
Summary: Cleared the Vita version, screenshots up! Also cleared the Ranking Battle on Vita. Details in the review.
Cleared the game on the PSP before I started the Vita version (in less than 30 hours)! Lots of screenshots and stuff up. My Vita version finally arrived on November 6 (and congrats Obama!! What a memorable day).
Grinding on this game post-story is a whole ton easier than Boost, which is GREAT. I finally can actually get characters and parts to level 200 without playing hundreds of ridiculous hours.
Just to clear things up early on, and I cannot stress this enough:
PLAY DANBALL SENKI BOOST (or Baku Boost) BEFORE PLAYING THIS GAME. Even if you’ve watched the anime, you should still play the original game first. The original game experience is unique in itself. I dare say the experience of the original game is just better overall at this point, even if W has lots of great new features to it.
Title: 源狼 ~GENROH~
Platform: PSP
Genre: Otome
Language: Japanese
Company: Idea Factory
Summary: I wish this game had been available for me to play back in college when I was studying historic Japanese literature. It would’ve helped me in remembering at least the NAMES of important characters from the Tale of the Heike and which side they were on, lawl. Minamoto no Yoshitsune~~~
The game also covers a few important events from the tale that would’ve helped me too. xD
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Title: unENDing Bloody Call アンエンディング ブラッディ コール
Platform: PSP
Genre: Otome
Language: Japanese
Company: Asgard, BlueMoon
Summary: Youkyan needs more roles like this |D…
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Title: Mobile Suit Gundam AGE: Cosmic Drive 機動戦士ガンダムAGE コズミックドライブ
Platform: PSP
Genre: Action RPG
Language: Japanese
Company: Bandai Namco / LEVEL-5
Summary: I’m comparing this game to Danball Senki like a sore thumb because it just has to be done.
Let me say this upfront: Danball Senki/Boost > this game
This game has a few interface improvements, but for a better experience in all aspects in general, go with Danball Senki.
In all seriousness, just from the sales, Gundam Age hardly sold 36k its first week, compared with Danball Senki Baku Boost which did almost 56k, and that’s just a port (not to mention there were 2 releases of the same game on the PSP which had pretty far more amazing sales for a pilot title). Of course, sales can only say so much. Play and compare both games yourself if you think I’m being overly biased.

Ignore the 2010 date, I saw that afterwards and then fixed it on my PSP. XD
But yeah, beat it in less than 13 hours. Someone doing a crazy rush play and skipping all the dialogue/cutscenes should easily be able to do it in less than 10, maybe 5 hours ._.
Like I mentioned earlier, it’s got a few mechanical improvements I’d like to see in the upcoming Danball Senki W game as well (direction pad + L + R also allowed for text scrolling [this was implemented], instant map moving with the Select button, can skip all dialogue screens and not just pre-rendered cutscenes, customizing reserved players without having to change teams), but otherwise it’s just WAY TOO SIMILAR. 8|
From my understanding, the only difference between this and Universe Accel is that Universe Accel has a lot of the older “classic” Gundam series as exclusives, while Cosmic Drive has the more ikemen ones (Wing, SEED, 00). Someone feel free to tell me if there’s more to it. Because otherwise I’m not touching Universe Accel, this game hasn’t interested me enough to do more than one playthrough. XD
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Title: Solatorobo: Sore kara Coda e (ソラトロボ) それからCODAへ
Platform: NDS
Genre: Action RPG
Language: Japanese
Company: Bandai Namco
Summary: Very much backlogged game I finally decided to start up when I had nostalgia for the DS… Just started the second half, but not much to say yet. xD
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