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12th March
2013
written by Splash

Title: Uta no☆Prince-Sama♪: All Star [うたの☆プリンスさまっ♪All Star]
Console: PSP
Genre: Otome
Language: Japanese
Company: Broccoli
Summary: The game where Ringo gets a haircut and looks cute ^q^… Oneee of these days I should properly go through the routes, but very likely I will never get back to them. Again, I’ve been skipping through all the story just to unlock the music.

It could just be me, I’ll look into the difficulties later, but the Hard Lvl 3 is wayyyy too easy for all the songs in this title. I’ve pretty much S-ranked all of them on first try so far. ._______.
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4th February
2013
written by Splash

Title: Ni no Kuni
Platform: PSP
Genre: Monster raising, RPG
Language: Japanese
Company: Bandai Namco
Summary: It took me a long time to realize, but the fact that they’re releasing the game internationally under the Japanese title instead of something like “Kingdom of Ni” is stating something in itself. Dual audio, I am ready for you.

I’ve beaten the game at under 35 hours, including a lot of sidetracking for doing as many sidequests I could do without going too far out of my way just to complete the sidequest list.
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11th January
2013
written by Splash

Title: Professor Layton vs. Ace Attorney (Gyakuten Saiban) レイトン教授vs逆転裁判
Platform: 3DS
Genre: Puzzle, Mystery
Language: Japanese
Company: LEVEL-5, Capcom
Summary: Cleared it!! Will check my exact gameplay later but it was around 20 hours.
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5th January
2013
written by Splash

Title: Black Wolves Saga -Bloody Nightmare- ブラック ウルヴス サーガ Bloody Nightmare
Platform: PSP
Genre: Otome, Visual Novel
Language: Japanese
Company: REJET
Summary: Elza is available just as I hoped… 8D~~ and even Pearl and Richie, separately owo;; lol.

This game is a different telling from the original Black Wolves Saga for PC
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20th December
2012
written by Splash

Title: Inazuma Eleven Everyday!!
Console: 3DS
Genre: Real-Time Simulator
Language: Japanese
Company: LEVEL-5
Summary: Play log under the cut~
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13th December
2012
written by Splash

Title: Inazuma Eleven GO Chrono Stone Neppuu/Raimei
イナズマイレブンGO2 クロノ・ストーン [ライメイ] イナズマイレブンGO2 クロノ・ストーン [ネップウ]
Console: 3DS
Genre: Super-dimensional soccer RPG
Language: Japanese
Company: LEVEL-5
Summary: Beat main story on Neppuu at 25 hours, Team level 44~ Will play through Raimei when I get through a long backlog of other things. XD;
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2nd November
2012
written by Splash

Title: Tales of Xillia 2
Console: PS3
Genre: Action RPG, Fantasy
Language: Japanese
Company: Namco
Summary: Direct sequel of Tales of Xillia.

The original ToX was so easy to platinum that I started going back to Graces F and Vesperia to attempt to platinum those too, but those titles are going to require me extra gameplay/s. They will take me longer than I first anticipated.

Just got my ToX2 in the mail (11/13) and I ended up starting it that night! I got to the end of chapter 3 in just a couple hours… I’m assuming the rest of the game isn’t going to that fast. I do worry that this whole “choice” system is a soddy excuse to make the game seem longer when you replay it instead of actually providing more content, but I could be utterly wrong and get a pleasant surprise. Best to lower my expectations and then get something better out of it :P

Cleared the game with both normal and true ending, still need to get the bad ending in a second playthrough (I can’t bring myself to get a bad ending first time through and I forgot to keep a seperate save for it– Also, I found out recently that the bad ending is required for 200 grade points, which I find lame). In the end, I would pretty much say this is a gameplay improvement compared to the first game (which is honestly not hard to do). Mostly because of 3 additional playable characters, which provides for a much wider spectrum of link artes–and possibly more once I get through more of the post-game material. Story-wise, I generally preferred the first game for personal reasons, however.

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18th October
2012
written by Splash

Title: Danball Senki W (ダンボール戦機W)
Console: PSP
Genre: Action RPG
Language: Japanese
Company: Level-5 (with development by Tri-Ace)
Summary: Cleared the Vita version, screenshots up! Also cleared the Ranking Battle on Vita. Details in the review.
Cleared the game on the PSP before I started the Vita version (in less than 30 hours)! Lots of screenshots and stuff up. My Vita version finally arrived on November 6 (and congrats Obama!! What a memorable day).

Grinding on this game post-story is a whole ton easier than Boost, which is GREAT. I finally can actually get characters and parts to level 200 without playing hundreds of ridiculous hours.

Just to clear things up early on, and I cannot stress this enough:
PLAY DANBALL SENKI BOOST (or Baku Boost) BEFORE PLAYING THIS GAME. Even if you’ve watched the anime, you should still play the original game first. The original game experience is unique in itself. I dare say the experience of the original game is just better overall at this point, even if W has lots of great new features to it.

Review for Danball Senki/Boost is here
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8th September
2012
written by Splash

Title: 源狼 ~GENROH~
Platform: PSP
Genre: Otome
Language: Japanese
Company: Idea Factory
Summary: I wish this game had been available for me to play back in college when I was studying historic Japanese literature. It would’ve helped me in remembering at least the NAMES of important characters from the Tale of the Heike and which side they were on, lawl. Minamoto no Yoshitsune~~~ /love The game also covers a few important events from the tale that would’ve helped me too. xD
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8th September
2012
written by Splash

Title: unENDing Bloody Call アンエンディング ブラッディ コール
Platform: PSP
Genre: Otome
Language: Japanese
Company: Asgard, BlueMoon
Summary: Youkyan needs more roles like this |D…
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