Posts Tagged ‘RPG’
Title: Pokemon GO
Platform: Android
Genre: Real-time adventure
Language: Japanese/English
Company: Niantic
Summary: Oops, I’m rank 35 as of this post and just forgot to ever put an entry up for the biggest mobile game of all time. 8D;;; I laugh whenever scrubs go “People still play this game?”
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Title: Fire Emblem Heroes ファイアーエムブレム ヒーローズ
Platform: Android
Genre: Strategy RPG
Language: Japanese/English
Company: Nintendo, Intelligent Systems
Summary: Blogging about this a bit on my regular blog~, and more recently, this blog.
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Title: Final Fantasy XV
Platform: PS4
Genre: RPG
Language: Japanese
Company: Square Enix
Summary:
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Title: Undertale
Platform: PC (Steam)
Genre: RPG
Language: English
Company: Toby Fox
Summary: Zelda is usually the uncontested winner for Gamefaqs game of the year bracket polls, but Undertale winning 2015 surprised me. I was suspicious when it happened, but after going through it in 2016, I see that it’s pretty legit.
I’ve heard wind of the craziness of the fandom for Undertale so I’m going to stay away from that as much as I can, so that I can appreciate the game in its purity~ Under construction~
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Title: Tales of Link テイルズ オブ リンク
Platform: Android
Genre: Turn based RPG?
Language: English
Company: Bandai Namco (TW)
Summary:
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Title: Fantasy War Tactics (Global)
Platform: Android
Genre: Strategy RPG
Language: English
Company: Nexon
Summary: The game starts off decent as a solo experience… except once you step into any social aspect of the game, which is hard to avoid since they all aid the solo experience, it’s a very pay-to-win/ultimate grindfest environment. And even towards late game, the game pushes for SOOOoooo much grinding I just decided to throw in the towel in the end because there wasn’t enough story or attachment to the characters for me to give reason to literally grind a stage 100+ times just to gain a few skill levels. I have better uses for a smartphone than to spend it constantly repeating a stage or letting a game fucking play itself.
Anyway, one of my coworkers summed this up pretty well and I should’ve woken up to the fact before I even dumped another 5 bucks on this (luckily I’ve only spent $7 total on this, and this was money I earned free from doing surveys anyway???…lulz)… but when he asked me what one of my biggest complaints about the game were, and I said “the grind”, he said… “well, yeah that’s because it’s a Korean game” and YEAH THAT SUMS IT UP. I was aware it was a Korean game when I first looked it up, but having this coworker point it out in this specific context hit me. It took me back to my Ragnarok Online days, a game I don’t regret picking up overall, but I DO regret wasting so many of my high school years on it when I look back on it.
The good thing about Fantasy War Tactics is that unlike Ragnarok Online, there’s a solid, linear storyline to follow, and that’s what has kept my interest from my first play. But upon coming towards the end of the original islands, it’s only setting itself up to extend its own storyline in order to get people to play even longer, with longer grinds and longer everything.
Well, I bought the starter pack on Nov 9, 2015 and am planning to wrap up the experience by mid-January (update: done.). Not bad for how little money I spent and ranking ~200th place tier in weekly PVP, but that was at the cost of all the time I spent grinding on it. Fun in the short term, but definitely not something I’m going to keep up for much longer. I’ve already gotten bored of the strategy aspect of the game since that all sums up to the grind in the end. So going back to the roots of the game and just clearing it without so much grind, so that I can enjoy it as a strategy game once again.
It’s a good game for what it is, as long as you don’t get too caught up in that pay-to-win/ultimate grindfest mindset that it tries so hard to seduce you into. The PVP aspects are a decent challenge for anyone who’s into spending ridiculous amounts of time for small victories–in my case there are a lot of other things I’d rather be spending my time on. Was okay for a try, but I’m already bored of it.
Not to mention that various bugs were killing me at a certain point of the game (fortunately, they fixed it), or the constant threat of spending hundreds of hard-earned gems on lame things like expeditions because of the slow button responses, and knowing that people who join in the game later have zero chance of catching up to other people in the game without spending exponentially large real money fortunes, or losing all humanity/sleep in order to do so. I’ll stick to strategy games that don’t give such BS stamina limits like Fire Emblem and Pokemon Mystery Dungeon in that case :V
Game is uninstalled as of January 24.
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Title: Fire Emblem Fates ファイアーエムブレムif
Platform: 3DS
Genre: Strategy RPG
Language: Japanese
Company: Nintendo
Summary:
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Title: Digimon Story Cyber Sleuth デジモンストーリー サイバースルゥース
+ Hacker’s Memory デジモンストーリー サイバースルゥース ハッカーズメモリー
Platform: PSP
Genre: RPG
Language: Japanese
Company: Bandai Namco
Summary:
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Title: Tales of Zestiria テイルズ オブ ゼスティリア
Platform: PS3, PC, PS4
Genre: Action RPG
Language: Japanese
Company: Namco Bandai
Summary: Bottom line is–This has 1 and a half star ratings out of 5 on AmazonJP and for legit reasons imo. Please, DO NOT make this your first Tales experience if you have the opportunity to play any of the other PS3 Tales instead. Forget the Alisha drama, my biggest beef with this series has everything to do with everything else about the game and THEN the lack of Alisha. That’s how bad it is.
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Title: Chain Chronicle (Global) チェインクロニクル
Platform: Android
Genre: Action + Tower Defense RPG
Language: English
Company: SEGA (Published by gumi)
Summary: January 2016: RIP Chain Chronicle. I kind of saw it coming ever since lackluster response from v2 tbh, but didn’t think it’d come as fast as it did.
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