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9th February
2019
written by Splash

Title: Fire Emblem: Path of Radiance (Japanese: ファイアーエムブレム 蒼炎の軌跡 Fire Emblem: Path of the Blue Flame)
Fire Emblem: Radiant Dawn (Japanese: ファイアーエムブレム 暁の女神 Fire Emblem: Goddess of Dawn)
Platform: Gamecube, Wii
Genre: SRPG
Language: Japanese
Company: Intelligent Systems, Nintendo
Summary: Doing a proper playthrough for Tellius after my ignoramus runthrough back in 2010. Naturally, enjoying it a lot more this time!
Story:
Characters:
Sound:
Gameplay:
Replay Value:
Overall: 9/10.

Things I enjoyed:
-The challenge of not having grind stages available to me, instead relying on each story map.
-Good length!! Four massive story parts and being involved in two “parties” really expanded the world for me here.

Things I did not enjoy:
-Stat requirements to even survive certain battles. Lost Haar in the endgame part 4 from a full map AOE due to his low res.
-Reinforcement flooding on certain stages. Lost one of the wheelchair beast units in part 4 because of the reinforcements being unavoidable.

more later!

Wii

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