Android

1st September
2021
written by Splash

Title: Pokemon Masters EX
Platform: Android
Genre: RTS
Language: Japanese/English
Company: DeNA
Summary: Oops, another game I’ve been playing since launch (*cough* Singapore beta). I’ll be honest on how ironic it is… I intended to drop this as soon as it got uglier than it was from its debut, but now I’m actually playing it way more than Pokemon GO. x_x This is easily thanks in part to actually being able to do all the end-game content in a reasonable amount of time with my budget teams.

The occasional demand to go through the horrendous gacha system does happen. BUT… there are SPARKS and one just needs to plan appropriately to spark in every important situation, and to completely SKIP banners when needed. Main pool additions are easy skips (except for early game when I succumbed to a few personal favs, but there weren’t other banner types back then anyway… and May because the water setups are OP, even off-type), and some Pokefairs are full skip as well.

With 2nd Anniversary, knowing that they’re willing to do a Pokefair multi with a select is good knowledge as well. (Paid only though) If budgeted correctly, this can be done for a fair $10 through buying the .99 pack for 300 gems when they come up. Does make me wonder if they’ll do a Pokefair AND Masterfair select in the 3rd anni… oh my.

But I’ve gotten all the Masterfair units thus far. We’ll see how long this keeps up haha.
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27th May
2021
written by Splash

Title: Tales of Asteria テイルズ オブ アスタリア
Platform: Android / iOS
Genre: Action RPG mobage
Language: Japanese
Company: Bandai Namco
Summary: I believe I actually started this around mid-March after they announced there would be a collab with Rays for summer 2021. I guess this is more like a log of significant happenings in my super casual hoarding process??
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20th December
2019
written by Splash

Title: Inazuma Eleven SD イナズマイレブン SD
Platform: Android / iOS
Genre: Action
Language: Japanese
Company: LEVEL-5
Summary: review was written 12/20 and I don’t intend to play beyond the few hours, so just small points. https://twitter.com/inazumaSD_L5/status/1318027689651892224 Shutting down Dec 1, 2020.
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9th March
2017
written by Splash

Title: Tales of the Rays テイルズ オブ ザ レイズ
Platform: Android
Genre: Action RPG
Language: Japanese
Company: Bandai Namco
Summary:
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22nd February
2017
written by Splash

Title: Pokemon GO
Platform: Android
Genre: Real-time adventure
Language: Japanese/English
Company: Niantic
Summary: Oops, I’m rank 35 as of this post and just forgot to ever put an entry up for the biggest mobile game of all time. 8D;;; I laugh whenever scrubs go “People still play this game?”
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5th February
2017
written by Splash

Title: Fire Emblem Heroes ファイアーエムブレム ヒーローズ
Platform: Android
Genre: Strategy RPG
Language: Japanese/English
Company: Nintendo, Intelligent Systems
Summary: Blogging about this a bit on my regular blog~, and more recently, this blog.
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14th April
2016
written by Splash

Title: Tales of Link テイルズ オブ リンク
Platform: Android
Genre: Turn based RPG?
Language: English
Company: Bandai Namco (TW)
Summary:
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14th April
2016
written by Splash

Title: Pokemon Duel / Co-Master ポケコマ ポケモンコマスター
Platform: Android
Genre: Roulette Board Game
Language: Japanese
Company: The Pokemon Company
Summary: Apr 12, 2016 – Oct 31, 2019. Guess it had a decent 3.5 year run even though I didn’t even log into the game for its last year and half. I kind of wanted to screenshot my collection before the shutdown but didn’t even bother in the end.
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17th November
2015
written by Splash

Title: Fantasy War Tactics (Global)
Platform: Android
Genre: Strategy RPG
Language: English
Company: Nexon
Summary: The game starts off decent as a solo experience… except once you step into any social aspect of the game, which is hard to avoid since they all aid the solo experience, it’s a very pay-to-win/ultimate grindfest environment. And even towards late game, the game pushes for SOOOoooo much grinding I just decided to throw in the towel in the end because there wasn’t enough story or attachment to the characters for me to give reason to literally grind a stage 100+ times just to gain a few skill levels. I have better uses for a smartphone than to spend it constantly repeating a stage or letting a game fucking play itself.

Anyway, one of my coworkers summed this up pretty well and I should’ve woken up to the fact before I even dumped another 5 bucks on this (luckily I’ve only spent $7 total on this, and this was money I earned free from doing surveys anyway???…lulz)… but when he asked me what one of my biggest complaints about the game were, and I said “the grind”, he said… “well, yeah that’s because it’s a Korean game” and YEAH THAT SUMS IT UP. I was aware it was a Korean game when I first looked it up, but having this coworker point it out in this specific context hit me. It took me back to my Ragnarok Online days, a game I don’t regret picking up overall, but I DO regret wasting so many of my high school years on it when I look back on it.

The good thing about Fantasy War Tactics is that unlike Ragnarok Online, there’s a solid, linear storyline to follow, and that’s what has kept my interest from my first play. But upon coming towards the end of the original islands, it’s only setting itself up to extend its own storyline in order to get people to play even longer, with longer grinds and longer everything.

Well, I bought the starter pack on Nov 9, 2015 and am planning to wrap up the experience by mid-January (update: done.). Not bad for how little money I spent and ranking ~200th place tier in weekly PVP, but that was at the cost of all the time I spent grinding on it. Fun in the short term, but definitely not something I’m going to keep up for much longer. I’ve already gotten bored of the strategy aspect of the game since that all sums up to the grind in the end. So going back to the roots of the game and just clearing it without so much grind, so that I can enjoy it as a strategy game once again.

It’s a good game for what it is, as long as you don’t get too caught up in that pay-to-win/ultimate grindfest mindset that it tries so hard to seduce you into. The PVP aspects are a decent challenge for anyone who’s into spending ridiculous amounts of time for small victories–in my case there are a lot of other things I’d rather be spending my time on. Was okay for a try, but I’m already bored of it.

Not to mention that various bugs were killing me at a certain point of the game (fortunately, they fixed it), or the constant threat of spending hundreds of hard-earned gems on lame things like expeditions because of the slow button responses, and knowing that people who join in the game later have zero chance of catching up to other people in the game without spending exponentially large real money fortunes, or losing all humanity/sleep in order to do so. I’ll stick to strategy games that don’t give such BS stamina limits like Fire Emblem and Pokemon Mystery Dungeon in that case :V

Game is uninstalled as of January 24.
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1st September
2015
written by Splash

Title: ねこあつめ
Platform: Android
Genre: Casual
Language: Japanese
Company: Hit-Point Co., Ltd.
Summary: I call it, there will be a v2 some day with “updated” graphics and even more kitty goodness to expand the fun. XD;;;??? I don’t know. It’s just that there hasn’t been any updates to the original app so I wonder.

ALSO, DO YOU SEE THIS, OTHER JAPANESE DEVELOPERS. 40% of the players for this app are from overseas. DO YOU SEE WHY YOU SHOULDN’T REGION BLOCK THINGS…
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